Determined to improve Dragon’s Dogma 2 performance by any means necessary, framerate fiends plot murder spree of RPG’s “inconsequential” and CPU-hungry NPCs


Dragon’s Dogma 2 is almost upon us, and early review scores have already placed it significantly higher than its predecessor – an enticing thought for fans of the original. While critics have been full of praise for it, however, some concerns have been raised about the RPG’s framerate on PC, which is reportedly a bit shaky in places. 

This is something that’s already been acknowledged by Capcom in a statement sent to IGN. The developer states that “a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments.” Because of this, it explains, in situations where a whole bunch of characters are present simultaneously, CPU usage “can be very high,” which may, in turn, impact the framerate. 



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